The creator of forma.8, a small Italian studio called Mixed Bag Games, made a statement today that the game has not been released yet despite an announcement last February that it would be available in 2014. Since their initial excitement last year, the clock kept ticking but their priorities redirected and the micro-studio found themselves unable to meet the timeline they had originally set. In an explanation Mauro Fanelli went into detail about what caused the lack of a release, specifically speaking to the visual aspects of the game. From what I can see from the announcement trailer, this space-topian action adventure deserves all of the time they took to perfect their baby. This is the reason Mixed Bag opened, so you know they want to make sure everything is perfect and deliver a game that truly reflects their vision. Four years in the making the screenshots for forma.8 are astounding. The color layering creates a remarkable depth for a 2D game. The geometric shapes, variance and balance in color and shading makes me wonder if every screenshot coming from forma.8 will look like a work of modern art. As stated in their second announcement, the game will be running at 60 frames per second on the Vita, making for a stunningly smooth gameplay experience.
I’m gonna go ahead and let Mixed Bag Games take all the time they need for a flawless release. Yes, they have my permission. If you’re going to the Game Developer’s Conference next week they will be showing a demo. Hopefully everything works out for them this year and the game will be released soon because I want to play it now!!!
There it is. The next season of American Horror Story will be themed “Hotel” with Lady Gaga in a lead role. The FX show was approved for thirteen episodes and will premiere in October 2015. Nothing yet on IMDB or FX websites.
The episode opens with Aaron naively asking the group to join him and “audition” for a safe camp. Now, there is no way that Aaron could know what the group has been through and while he makes the accurate assessment that Rick’s group would be valuable assets, he severely underestimates the level of paranoia about outsiders that is ingrained in the group. He tries a joke, which fails. Perhaps he could have left his name on the note attached to the water in the road…never mind, there is absolutely no way that Aaron was approaching the group without eliciting that exact reaction. Aaron doesn’t really doesn’t do himself any favors either; he shows up with a loaded weapon and apparently, it’s not his call if they will be able to stay at the safe community. It is only his job to creep around, spying on the group until he believes he can convince them to return with him…as food? Continue reading →
Knytt Underground was released for multiple platforms (including how I played, on the PSVita) just before 2013. It was created by Nicklas Nygren, or Nifflas, and published by Ripstone Games. The game has a great aesthetic throughout. the foreground is all black, creating parts of the game you can interact with. Most things that are black you can either walk on or climb. The beauty is in the background with scenic images of nature. Trees, flowers and even radiant color-scapes are all easy on the eyes. Continue reading →
Upon watching this trailer for the first time I am immediately reminded of many things dear to my heart: The Twilight Zone, Silent Hill, Twin Peaks. A “special” agent takes on a mission to search for an agent that has gone missing, wrecks his car in the process of searching for her and wakes up in the mysterious town of Wayward Pines. Not only are the inhabitants of the town odd in the kind of way that the population of the Truman Show is odd, he locates the missing agent in Wayward Pines. Only, it doesn’t look like leaving will be simple. Mentions of dissimilar experiences of time and explicit directions to avoid conversations regarding the previous lives of the inhabitants of Wayward Pines hint at some strange alternate universe or rift in time that the town exists in. A massive list of Hollywood names is associated with the production. It airs on May 14th at 9PM on Fox. I will certainly be tuning in.
I have been a fan of the Call of Duty series for around a decade; Call of Duty 2 holds a special place in my heart. Personally, that was the first console game that really struck a chord with me as a first person online multiplayer shooter, especially since I was never a huge Halo fan. I remember sitting in GameStop playing the demo on the XBox 360 thinking how could video games get much better than this? 10 years later COD is still the alpha first person shooter. Although, Dice is making serious moves to conquer that title with the Battlefield series and after playing the latest beta for Battlefield Hardline I am certain Call of Duty needs to change up the formula. Continue reading →
This record was released on January 14th, 2015 and has been dripping into my ears nonstop. 88 Ultra is the new name that Kingston (1/2 of Blue Sky Black Death) is using to produce music and this is his first release on Ultra Glacial Records. This record is difficult to describe to anyone not familiar with BSBD’s unique blend of ethereal melodies and cavernous bass; celestial soundscapes created from layers of cut-up vocals and pillowy synths glide on top of thunderous drums wrapped in a reverb that was ripped straight from the atmosphere of Jupiter. Get in your favorite spaceship, buckle up and take the ride.