OMG. OMG. OMG. Before I hyperventilate…. Yes, Engine Software and Re-Logic have just announced Terraria Otherworld. The pre-alpha work looks amazing as you can see in the video. I am instantly in love with the color scheme, the glow, ‘glitter’ and the new array of graphics with the same familiar Terraria feel. The game is going to continue with the sandbox adventure but with a greater RPG and strategy base. For me, I can’t put the first Terraria down! I’ve had it on my Vita since it’s first download. I love building, fighting and… dying. The challenge of trying to recoup from your death and refortify your defenses or build stronger weapons to finally defeat an enemy (who has already killed you 26 times) is one of those thrills that you can only get from video games. Add a dark, mysterious theme to it and you’ve just made gold.
Married with Jonathan van den Wijngaarden’s music (who also composed the soundtrack for Kick and Fennick), it’s sure to be an even greater success than the original Terraria. I hope we can get some more information from the upcoming GDC next month. I guess we will all wait in anticipation as the only thing missing from this announcement is a release date!
Yay! Another game for free download on the PlayStation Vita! Destiny of Spirits was developed exclusively for the Vita by SCE Japan Studio and Q Entertainment. You have to allow the game to use Location Data or else you cannot play. It’s kind of like social networking sites where you can send friend requests and receive “mail”. The game’s trailer above is actually a great representation of the game you will be playing. The battle scenes are always set up the same and there are always three Chaos Spirits against three of your chosen Spirits. Continue reading →
While developer Ninja Theory insists that this is not a sequel to the cultish Playstation 3 classic Heavenly Sword, they fool no one; everyone knows what this is. It’s hard to watch the developers stream a Q & A session on Twitch with a giant Heavenly Sword banner in the background, talk about a new IP that shares so many fundamental characteristics with that game and not consider it a spiritual successor. I mean: Heavenly (Hell), Sword (Blade). I wonder if this has anything to do with IP legality…? Ok, there is the topical change of swapping out an unspecified Asian setting for an unspecified Celtic/Nordic/Viking setting; but, this Single player game, featuring a strong female-warrior lead, will put the player in the position to fight in a stylized vision of Hell/Helheim. Furthermore, runes feature heavily in Hellblade and although the markings of the Heavenly Sword could not be specifically labeled as runes, this aesthetic is remarkably similar. Continue reading →